The Mercenary takes no pleasure in killing, but he does take pleasure in
getting paid. And since time is money, the Mercenary will waste no time
tracking you down and ending your life. Try as you might, hiding from a
Mercenary is almost impossible. Surviving once found is even harder.


Level 1: hunt
Syntax: hunt

Skilled hunters can read tracks on the ground to reveal the direction a
target journeyed in.

If there are multiple targets with similar names, it is possible to put a
number in front of the name, for example 'hunt 2.squirrel'.

Some monsters do not wish to be tracked, such as quest targets. This skill
must be practiced to 50% to be useful.

Level 3: battle finesse
Syntax: automatic

During their many battles, combatants noticed that one of the deadliest
situations is to be stunned by their opponent. Therefore, a skilled
combatant can avoid those situations with his experience in battle finesse.
The more often they escape those deadly situations, the easier it is for
them to avoid them in the future. Of course battle is always unpredictable
and so there is no guarantee to avoid all stuns.

Level 5: greed
Syntax: greed

Mercenaries who imagine themselves being showered in riches increase their
gold earnings for a short period of time.

Level 7: polish
Syntax: polish

This Mercenary skill temporarily increases a weapon's damroll. The higher
this skill has been learned, the longer the effect will last. The amount of
damroll is based on the weapon's level/5.

Level 10: contracted killer
Syntax: automatic

As Mercenaries are known for successfully fulfilling quest contracts in
return for rewards and wealth, they usually have to wait for a shorter
period of time to get employed again by the quest giver. The more often
Mercenaries complete their contracts, the more acknowledgment they receive
from contractors, leading to shorter waiting periods between quests. When a
quest is failed, the waiting period is also slightly decreased. This skill
works for quests, expeditions, and junkyards.