You searched for emotes
1. emotes
Syntax: emote <action>
emote ‑h (<numberOfEntries>)
Emotes are used to express custom emotions.
Emotes allow for special characters that intelligently substitute based on
targets.
EXPLANATION OF SYMBOLS
@ ‑ Targeted player or mob. Multiple targets are allowed.
Example: @Lucius becomes "you" for Lucius and "Lucius" for others.
# ‑ Object reference by inventory slot.
Example: 2.#stick means the second stick item in inventory.
$ ‑ Dynamic pronouns.
Example: $their ribs, $they are not listening.
* ‑ Refers to the emoter, your character.
Example: * frowns quietly. becomes Aelyn frowns quietly.
OBJECT TARGETING EXAMPLE
emote pokes @Lucius with 2.#stick.
You see: Aelyn pokes Lucius with a stick.
Lucius sees: Aelyn pokes you with a stick.
Others see: Aelyn pokes Lucius with a stick.
MULTIPLE TARGETS EXAMPLE
emote pokes @Lucius and @Cortheus in $their ribs.
You see: Aelyn pokes Lucius and Cortheus in their ribs.
Lucius and Cortheus see: Aelyn pokes Lucius and you in your ribs.
Others see: Aelyn pokes Lucius and Cortheus in their ribs.
SUPPORTED PRONOUN TOKENS
$they ‑ Subjective pronoun (they / you)
$them ‑ Objective pronoun (them / you)
$their ‑ Possessive adjective (their / your)
$theirs ‑ Possessive pronoun (theirs / yours)
$themself ‑ Reflexive pronoun (themself / yourself)
$he ‑ Subjective pronoun (he / you)
$him ‑ Objective pronoun (him / you)
$his ‑ Possessive adjective/pronoun (his / your)
$she ‑ Subjective pronoun (she / you)
$her ‑ Possessive adjective/pronoun (her / your)

