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1. missions
Syntax: mission ‑ To see all missions you've started
mission start (<number>) ‑ To start a mission
mission todo ‑ To list all missions you haven't done
mission started ‑ To see which missions you've started
mission completed ‑ To list all completed missions
mission info (<number/name>) ‑ To see a progress reminder or vnum
mission complete (<number>) ‑ To finish a mission
mission hint (<number>) ‑ To view any hints for the mission
mission forget <number> ‑ To forget about a mission
mission forgotten ‑ To list forgotten missions
mission remember <number> ‑ To remember a forgotten mission
mission nearby <option> ‑ To see all missions in the area
mission all ‑ To see all the missions in the world
mission <level> (<level>) ‑ To list missions in a level range
mission <level> <status> ‑ To list todo, started, or completed
mission list ‑ To see missions in the room
mission search <keyword> ‑ To search mission names for keyword
mission location <vnum> ‑ To buy a hint to the mission location
mission done ‑ To see missions you've completed
The mission command without any arguments will display any missions
you've started but have yet to complete. If you are inactive for a period
of time and can't remember where you left off, the 'mission info <number>'
command will give you an idea of what to do next. The number of the mission
can be found when you type 'mission list' in the room where the mission is
given.
An asterisk next to the mission name means the mission can be repeated. The
level listed for each mission is only a suggested level, not a requirement
to start the mission. Starting and completing missions isn't always
possible with this command. Sometimes a mission will require you to respond
to the monster by saying yes, for example, or nodding your head.
The syntax 'mission <lower level> <upper level>' will list all missions
available in a certain level range. You can also add the mission status to
the end of the syntax, like 'mission 5 10 todo', to see which level 5 to 10
missions you still have to do. Other status options are: started or
completed.
Typing 'mission location <vnum>' will reveal a hint as to the location of a
mission for a small cost. If you have already started or completed the
mission, the exact location will be revealed to you for free. To acquire
the vnum of a mission, use 'mission info <name>'. Vnums are unique
identification numbers, and each mission has one.
If there are any hints available for a mission, a [Hint! ] flag will appear
next to the name of the mission. If a mission appears as (Locked), you must
complete something before starting it ‑ use the 'mission start <number>'
command to glean more information about what that might be.
Forgetting a started mission will make it disappear from all mission lists.
It will not unstart the mission. Use 'mission forget <number>' to forget
a started mission. Use 'mission forgotten' for a list of all missions
you have forgotten, and 'mission remember <number>' to remember them.
The 'mission nearby' command will display any missions in the area. Narrow
the search by adding one the following arguments: completed, started,
repeatable, todo, locked, pacifist.
2. mental submission
Syntax: cast 'mental submission' <target>
By forcing the target to mentally submit, Telekinetics can make them remove
all of their equipment.
If this spell fails to remove all of the target's equipment, the target will
attack the caster and cause a small amount of lag. This spell works 100% of
the time when it has been mastered and there is no lag upon casting. Items
which are flagged as noremove will not be removed.
3. new social submission
When submitting an idea for a new social, please include everything needed
for the new social as well. It's not necessary to include the codes below,
but please include a sentence for all 7 social variations.
1. What you see when you type the social name with no arguments (ie smile).
You smile happily.
2. What others see when you type the social name with no arguments.
$q$n smiles happily.
3. What you see when you use a social on a target (ie smile fido).
You smile at $M.
4. What others see when you use the social on someone else.
$q$n beams a smile at $Q$N.
5. What the target sees when you use the social on him or her.
$q$n smiles at you.
6. What you see when you use the social on yourself (ie bonk self).
You smile at yourself.
7. What others see when you use the social on yourself.
$q$n smiles at $mself.
Social codes:
$q ‑ Pretitle of character using social
$Q ‑ Pretitle of target
$n ‑ Name of character using social
$N ‑ Name of target
$e ‑ He/she/it of character using social
$E ‑ He/she/it of target
$s ‑ His/her/its of character using social
$S ‑ His/her/its of target
$m ‑ Him/her/it of character using social
$M ‑ Him/her/it of target
4. mission creation
Ideas for new missions can be posted on the missions forum, or emailed to
Aelyn at [email protected] if the text is too long for a note. If you
email the mission, please also write a note saying you sent the email, so
that we can reward you for your efforts. The message should include details
of each step in the following format:
1. What the mission giver will say when player types 'mission start'.
2. What the mission giver will say when player types 'mission info'.
3. What the mission giver will say and do when the player types 'mission
complete'.
4. Any steps inbetween, such as if they need to go talk to another monster
and what their dialogue will be, etc.
5. What's the reward for completing the mission?
6. Any descriptions for mobs, items, or rooms that need to be created for
this mission.
7. A description of the mission (this will show up on the website to give
an overview of what the mission is).
5. palgrove art gallery painting submissions like command
Syntax: like <painting>
Artists may submit a painting to the Palgrove Gallery for viewing by hanging
it in the corridor of contemporary art. As patrons visit the gallery, they
may submit a like on your work of art with the command 'like <painting>' to
show their appreciation. With each like a painting receives, its value
increases by 5000 gold and 25 questpoints. Looking at a painting will show
not only the painting itself but how many likes it has and its worth.
The starting worth of each painting is 2000 gold and 10 questpoints. On the
first of each month, the gallery has an auction and the artists are paid
according to the value of their paintings.
Guidelines and gallery rules:
Each painting must have at least 145 characters (roughly 2 lines) of
description.
Max of 3 paintings submitted across your account per month.
No plagiarism, custom works only!
Do not submit the same painting multiple times in the same month.
Paintings that have been submitted may be submitted again in future months,
but we encourage you to post new ones each time!

