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1. battlespam combat
Syntax: battlespam <option>
battlespam off ‑ to turn off all options
battlespam list
battlespam on ‑ to turn all options on
battlespam off ‑ to turn all options off

This command can be used to decrease messages sent to your screen while in
combat. To turn something on or off, use 'battlespam <option>'. See below
for all options.

AdverseFail: Blocks output from failed attempts to blind, slow, poison,
weaken, curse, corruption, decay, and plague a target.

Auras: Messages related to elemental aura, banshee aura, psychic aura, and
heavenly fire.

Condensed: Condenses combat into single lines. Help condensed for full
details.

Counter: Counter attack messages.

Critical: Critical strike messages.

Curse: Weapon curse flag messages.

DamageToMobs: Block output for damage dealt by others to non‑pet mobiles.
Use 'battlespam utter' to disable seeing when someone casts a spell in
combat.

DamageToPC: Block all output from damage to other players.

DamageToPets: Blocks output from damage to pets.

Dodge: Messages related to sidestep, divine intervention, tree of life,
mental shield, parry, dodge, doppelganger, daemon block, jump, reflexes,
wall of fire, and deflect.

DotSelf: Block output when you are wounded by a damage over time skill or
spell such as blood poison, corruption, wretched boils, and so on.

DotOthers: Block output when others are wounded by damage over time skills
or spells such as blood poison, corruption, wretched boils, and so on.

Flaming: Messages related to a weapon's flaming flag.

Frost: Messages related to a weapon's frost flag.

Healthstatus: Health status description and hitpoints percent of current
target after each combat round.

Manadrain: Messages related to gaining back mana through skills, spells
(spirit drain), and weapon flags such as manadrain.

Mental: Messages related to a weapon's mental flag.

PetDamage: Block output from when pets do damage.

Poison: Messages related to a weapon's poison flag.

Second: Second and third attack damage.

Sharp: Messages related to a weapon's sharp flag.

Shocking: Messages related to a weapon's shocking flag.

Silver: Messages related to a weapon's silver flag.

Special: Extra rounds of damage done by a weapon with special damage (seen
on lore).

Utter: Block output from others uttering spells. This blocks the utter
message also from spells not cast in combat, including those from healer
mobiles.

Vampiric: Messages related to gaining back hitpoints through skills (feed),
spells (energy drain, elemental shield), or the vampiric weapon flag.


2. spam command
Syntax: spam <option>
spam list

The spam command turns on and off various configurations to help reduce
spam. To see a full list of options and their status, use 'spam list'.


3. channel nospam spam
Syntax: @ nospam <channel name> <seconds>

This setting can be toggled on by channel owners to help reduce spam.

This setting will detect if the exact same message is sent more than once in
a short period of time. A cooldown will be initiated and the second message
will not go through. If more messages are sent, the cooldown will continue
to increase.

It will also detect if multiple different messages are sent in a short
period of time, block the next message, and initiate a cooldown.

The number of seconds entered when enabling this option is the length of the
desired cooldown.