You searched for second
1. second attack
Syntax: Automatic.
The second attack skill grants the player an extra strike in melee combat.
At 100% learned, this does not mean that the player will always be given the
extra attack. However, the higher the skill is trained, the higher the
chance is that it will trigger in combat. If the player is affected by the
slow spell, the chance for the second attack skill to activate decreases
greatly. This skill must be practiced to at least 50% to be effective.
Wielding a dagger and being trained in its use increases your chance for a
second melee attack.
There is no extra mana costs for spell casters when successfully doing a
second attack.
Main stats: Wisdom, and to a lesser degree, Intelligence. Influenced by:
Luck.
2. dual wield secondary weapon
Dual wielding a weapon is not considered to be a specialized skill in the
game. Instead, using a secondary weapon is an option available to any
class.
‑ Players wielding a second weapon have a 5% higher chance to parry in
battle. The player must be skilled in this weapon.
‑ Players wielding a second weapon have a 5% higher chance to successfully
hit their victim. The player must be skilled in this weapon.
‑ Players wielding a second weapon get an extra attack in combat.
Mobs wielding a secondary weapon do not get an extra attack in combat.

