You searched for blueprint commands
1. blueprint commands
Use 'blueprint create <name>' to create a new blueprint.
Use 'blueprint rename <oldName> <newName>' to rename an existing blueprint.
Use 'blueprint list (<setName>)' to list existing blueprints or all items in
a blueprint.
Use 'blueprint add <item> <level> <keyword> (<amount>) <set name>' to add a
new item to a blueprint. The optional amount determines how many of that
item to craft at once, subject to your advanced crafting skill limits.
Keywords: none, random, magic‑offensive, magic‑defensive, melee‑offensive,
melee‑defensive. Example: blueprint add dagger 60 random myset. This will
add a level 60 dagger to the blueprint named myset. Using the keyword
random will ensure it is crafted with random stats. Using the keyword none
will craft it with no stats.
Use blueprint remove <item number> <set name>' to remove an item from a
blueprint.
Use 'blueprint amount <item number> <amount> <set name>' to change the
amount of a specific item to craft at once.
Use 'blueprint materials <set name>' to list the materials that you are
missing for the entire blueprint.
Use 'blueprint level <level> <set name> (<item number>)' to change the level
of all items or a specific item in a blueprint.
Use 'blueprint keyword <keyword> <set name> (<item number>)' to change the
keyword of all items or a specific item in the blueprint.
Use 'blueprint state' to see what you are working on and in which blueprint.
Use 'blueprint delete <set name>' to delete a blueprint.
Use 'blueprint state' to see what you are currently working on and in which
blueprint.

