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1. envision
Syntax: cast envision <object name>

Planewalkers are so connected with the world that they can feel and envision
inanimate objects, allowing them to pinpoint their location. This spell
will show the room the object is in, even if the object is carried by a
monster or inside a container. If the room, container, or object itself
cannot be seen or the object cannot be located through magical means, this
spell will fail. If the object is higher level than the Planewalker, the
spell will also fail.

If the object name searched for has multiple arguments, it must be placed in
single quotes. Below are some syntax examples.

cast envision '2.tassled hat'
cast envision tassled
cast envision 'tassled hat'